In 2023, I embarked on a personal project to hone my skills in environment design and shader creation using Unity Shader Graph. My objective was to create an optimized, game-ready environment from scratch for a fictional video game in Unity. After exploring a few concepts, I settled on developing a Farming Game, inspired by their popularity and the appeal of creating something cute and cozy.
Following the modeling and texturing phase, I imported all assets into Unity and assembled a simple scene. My goal was to craft a believable environment that could serve as a foundation for various gameplay features. To bring the scene to life, I created shaders and materials, added animations and various visual effects, aiming to make it vibrant and engaging.
Once I was satisfied with the results, I set up several camera shots and edited a video to showcase the work completed.
Music: Kite Flight - Wistfully Happy
Audio FXs : Zapsplat, Mixkit