I've been captivated by Simon Stålenhag's paintings and world-building ever since I first encountered his work through the Pen and Paper RPG Tales from the Loop. Inspired by his unique vision, I decided to recreate one of his paintings using Unreal Engine 5, pushing myself to enhance my texturing skills with Substance Painter and refine my environment design capabilities in Unreal.
This project presented a fascinating challenge, allowing me to delve deeper into the intricacies of modeling, texturing and environment creation. The experience was incredibly rewarding and educational, broadening my skills and appreciation for Stålenhag's artistry